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Facebook Credits : ウィキペディア英語版
Facebook Credits

Facebook Credits was a virtual currency that enabled people to purchase items in games and non-gaming applications on the Facebook Platform. One U.S. dollar was the equivalent of 10 Facebook Credits.〔("How will sir pay? Facebook credits, that'll do nicely" ). The Register. Retrieved July 13, 2010.〕 Facebook Credits were available in 15 currencies including U.S. dollars, pound sterling, euros, and Danish kroner.〔("Expanding Facebook Credits" ). Facebook Developer Blog. Retrieved January 5, 2011.〕 It was expected that Facebook would eventually expand Credits into a micropayment system open to any Facebook application, whether a game or a media company application.〔("Facebook Hopes Credits Make Dollars." ) The New York Times. Retrieved January 5, 2011.〕 While the (Facebook Credits website ) is still active, Facebook has announced that it is doing away with Facebook Credits in favor of local currency.
Facebook Credits went into its alpha stage in May 2009 and progressed into the beta stage in February 2010,〔("Expanding Our Commitment to Facebook Credits" ). Facebook. Retrieved July 13, 2010.〕 which ended in January 2011.〔("Facebook confirms plans to make Credits the mandatory “universal currency.” ) VentureBeat. Retrieved January 24, 2011.〕 At that time, Facebook announced all Facebook game developers would be required to process payments only through Facebook Credits from July 1, 2011.〔("Facebook Sets July, 1, 2011 Deadline to Make Credits Sole Canvas Game Payment Option.” ) Inside Facebook. Retrieved January 24, 2011.〕
Facebook retains 30% and developers get 70% of all revenue earned through Credits.〔("Facebook to developers: Get ready for Credits" ). CNET. Retrieved July 13, 2010.〕 Credits is a single currency that can be used in multiple games and applications, and its introduction led former PayPal executives to comment on whether or not Credits could soon replace PayPal as the leader in virtual payments.〔("Former PayPal Leaders Debate: Can Facebook Credits Replace PayPal?" ). Inside Facebook. Retrieved July 13, 2010.〕 By the end of 2010, it was expected that Facebook users would purchase Credits to pay for the majority of virtual goods sold on the social network.〔
In March 2011, Facebook created an official subsidiary to handle payments: Facebook Payments Inc.〔(Facebook Creates Payments Subsidiary )〕
In June 2012, Facebook announced it would no longer use its own money system, Facebook Credits. Users with credits will see them converted into their own currencies.〔("Facebook scraps its own Credits currency for apps" ). BBC News. Retrieved June 20, 2012.〕 Facebook Credits was officially removed from Facebook in September 2013.〔(Farewell, Facebook Credits ) Adweek, David Cohen. September 13, 2013.〕
==Using Credits==
Currently, over 150 developers use Facebook Credits in more than 650 Facebook games and applications, which represents over 70% of virtual goods purchased on Facebook.〔 Developers offering Facebook Credits include Zynga (FarmVille, FrontierVille), CrowdStar (Happy Aquarium, HelloCity), and PopCap Games (Bejeweled Blitz)〔("Target to sell Facebook Credits gift cards." ) USA Today. Retrieved January 5, 2011.〕 as well as Playdom, Playfish, RockYou, and 6waves.〔("Expanding Our Commitment to Facebook Credits" ). Facebook. Retrieved January 5, 2011.〕
In September 2010, it was announced that Facebook Credits would become the exclusive payment method for all games developed by Zynga and hosted on Facebook.〔("Zynga Readies Switch to Facebook Credits" ) AllFacebook.com. Retrieved January 5, 2011.〕 Zynga is the number one Facebook application developer and was expected to earn $500 million in 2010 from virtual goods.〔
It was announced in April 2011 that Facebook users will be able to use Credits to purchase vouchers that can be redeemed for real goods and services by using the "Deals" offering.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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